And as for minimaps, televisions are large and terrifying enough that a few square inches can quite easily be spared for such purposes. But I’ve never had a problem with having to go to a pause menu for the obvious reason that you can’t look at two screens at the same time anyway. A lot of the time the screen controller is barely used so that you can do that thing where you transfer the whole game to the controller because normal, competently socialised people want to use the TV.Īt other times the screen controller gets used mainly as an inventory or map screen that can be displayed without the main screen having to cut away from the action, or be partially covered by a minimap. Let me quickly go over the selection of Wii U game boxes on the shelf to my right to see if I’m correct. In fact, I might go as far to say that it’s the first Wii U game I’ve played that actually found a decent use for the thing. ![]() And you know what? It’s because it’s well-used. Otherwise, fans could opt to just purchase Star Fox Guard on its own on the Nintendo eShop for $10 less. Despite poor reviews of Star Fox Zero, Star Fox Guard seems have been much more well-received by fans.Even I’m surprised that I got through an entire review of a Wii U game without ragging on the screen controller last week, in the Xenoblade Chronicles X-ploration. ![]() At the time, fans who purchased a physical copy of Star Fox Zero would also receive Star Fox Guard as a pack-in title. While many fan complaints about Star Fox Zero have to do with the game's convoluted controls, perhaps a port to the Nintendo Switch could find a remedy for the hybrid TV-Wii U GamePad control system.Īlso co-developed by Nintendo and PlatinumGames, Star Fox Guard was a tower defense game set in the Star Fox universe released alongside Star Fox Zero. From the get-go, fans were disappointed to see what was essentially another remake of Star Fox 64, which had already been remade on the Nintendo 3DS in the form of Star Fox 64 3D. And while many Wii U games have made their way over to the new system, there are still some worthwhile exclusives that are stuck on the previous console.Ĭo-developed by Nintendo and PlatinumGames and released in April of 2016, Star Fox Zero received generally mixed reviews, with many fans disappointed by the game's tricky control scheme and lack of originality. The ports of these games have gone on to sell better than ever on the Switch, such as Pokken Tournament DX and Pikmin 3 Deluxe, and now, the excitement surrounding the release of Super Mario 3D World + Bowser's Fury have fans arguing that so much of the Wii U's library deserves a second chance. RELATED: Which Wii U Ports Will Come to Switch Next? ![]() One of the Switch's first Wii U ports, Mario Kart 8 Deluxe, has even gone on to become one of the system's highest selling titles, beating its own annual sales year after year. Regardless, many Wii U games were released to critical acclaim, but never reached many fans due to the system's lack of sales.ĭespite this, Nintendo has taken the opportunity to reintroduce many Wii U games to Nintendo Switch owners by porting them over to the system, given the hybrid handheld-home console's success. Many consumers weren't quite sure what the Wii U was, whether it was just a gamepad peripheral for the Wii, a "pro" version of the Wii, or something entirely different. However, much of the Wii U's troubles came from marketing. Coming fresh off of the incredible success of the Wii, the Japanese video game company decided to attempt to ride that wave with a new iteration of their previous console. It's no secret that the Wii U era was a bit of a rough patch for Nintendo.
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